
Sunfire Cape: Retired League of Legends Item - Historical Overview
Sunfire Cape was a defensive item in League of Legends that provided armor and health stats before being removed in patch V10.23 and replaced by Sunfire Aegis.
Core Stats:
- 60 Armor
- 425 Health
- Gold Value: 2,333 gold
- Gold Efficiency: 84.85%
Unique Passive - Immolate:
- Deals magic damage per second to nearby enemies
- 50% bonus damage to minions and monsters
- 325 unit radius
- 12 second cooldown
- Triggers on immobilizing abilities for bonus damage
Key Features:
- AoE damage scaled with champion level
- Damage stacked with multiple Sunfire Capes
- Benefited from magic penetration
- Damage radius increased with champion size
Notable Updates:
- V10.23: Removed and replaced by Sunfire Aegis
- Various balance changes to damage values and stats throughout its lifetime
- Added Forgefire Cape upgrade through Ornn
- Adjusted minion/monster damage bonuses
Forgefire Cape (Ornn Upgrade):
- 100 Armor
- 750 Health
- 145.45% gold efficient
- Available only through Ornn's upgrade system
The item was particularly effective on tank champions who wanted to deal consistent AoE magic damage while building defensively. It synergized well with magic penetration items like Abyssal Mask and Sorcerer's Shoes.
Historical Note: The item's icon featured a Shuriman emblem, connecting it to the desert empire's lore. Its functionality was similar to DotA's Radiance item, though with different benefits.