League of Legends: Tryndamere Complete Patch History & Changes

League of Legends: Tryndamere Complete Patch History & Changes

By Marcus Chen

January 31, 2025 at 07:32 AM

Stats changes:

  • Attack speed ratio increased to 0.694 from 0.61
  • Armor growth increased to 4.8 from 4.3

Bloodlust:

  • Base bonus AD reduced to 5/10/15/20/25 from 10/15/20/25/30
  • Heal ratio adjusted to scale with Fury and AP

Spinning Slash:

  • Base damage reduced to 75/105/135/165/195 from 80/110/140/170/200
  • Cooldown now scales with rank and resets on critical strikes
  • Hitbox radius standardized to 225 at all ranks

Battle Fury:

  • Critical strike chance increased to 0-50% based on Fury from 0-40%
  • Modified to scale with Fury consistently across levels

Undying Rage:

  • Cooldown reduced to 120/100/80 seconds from 130/110/90
  • Now shows remaining duration in ability HUD icon
  • Fixed bug interactions with other revival effects
  • Will flash white at ability end

Notable General Changes:

  • New visual effects for abilities and base model
  • Base stats adjusted multiple times to balance power
  • Movement speed increased to 345 from 320
  • Model size increased by 20%
  • Now uses Fury resource system
  • Quality of life improvements like range indicators and tooltip clarity

Historical patches have generally focused on adjusting Tryndamere's sustain and critical strike scaling while maintaining his core identity as a high-damage melee carry with strong survivability through Undying Rage.

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