
League of Legends: Tahm Kench Patch History & Changes Overview
Here's the concise, valuable patch history for Tahm Kench, organized by major changes:
Recent Major Changes (Latest Patches)
- Bug Fix: Aurora no longer visible in default pose during Devour
- An Acquired Taste health ratio reduced to 4% bonus health from 5%
- Abyssal Dive cooldown refund increased to 40-50% from 40%
Combat Ability Updates
Tongue Lash:
- Damage AP ratio increased to 100% from 90%
- Heal ratio increased to 5-7% missing health
- Base heal adjusted to 10-30 from 10-20
Thick Skin:
- Damage stored increased to 15-47% from 13-45%
- Shield duration changed to decay system instead of fixed duration
- Grey health mechanics refined for better sustain
Devour Mechanics:
- Shield strength now decays after target Regurgitation
- Prioritizes champions over minions
- Cast targeting improved for better reliability
- Shield values adjusted to 650/800/950 from 500/700/900
Base Stat Changes
- Base health increased to 640 from 570
- Health growth adjusted to 109 from 95
- Armor growth increased to 4.7 from 3.5
- Magic resistance growth increased to 2.05 from 1.25
- Base movement speed adjusted to 335 from 345
Key Ability Adjustments
Abyssal Voyage:
- Range changed to 2500/5500/8500
- Cooldown adjusted to 140/130/120 seconds
- Channel duration reduced
- Warning indicator timing refined
These changes focused on improving Tahm Kench's reliability while balancing his powerful defensive capabilities.
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