
League of Legends Fauna and Creatures Guide
Shuriman Desert Creatures
The Shuriman desert hosts diverse creatures adapted to its harsh environment. Here's a comprehensive guide to the notable species:
Brackern Ancient crystalline creatures found in various clans throughout the Shuriman Continent.
Dormun Massive creatures with chitinous plates that can sense hidden water reservoirs. Nomadic tribes often build homes on their backs, maintaining a symbiotic relationship.

Desert landscape with massive stone structures
Eka'Sul Herd-dwelling desert goats native to Shurima.
Mwatis Goat-like creatures with plated casques, valued for their wool and insulation properties.
Kmiros Large scarab swarms that prey on travelers, commonly hunted by Rammus.
Xer'Sai and Outerbeasts Void creatures inhabiting the southern deserts. Xer'Sai, led by their queen Rek'Sai, range from dog-sized to massive, known for rapid decomposition after death.

Rek'Sai, purple void creature burrowing
Ralsiji Aggressive minotaur-like quadrupeds with distinctive humpbacks and thick horns.
Shuriman Camels Native desert-adapted transportation animals, though vulnerable to predators like Xer'Sai.
Sandswimmers Large quadrupeds with webbed feet specialized for underground travel, following predictable patterns and feeding on small desert creatures.
Skallashi Respected desert-dwelling herbivores characterized by long legs and bad tempers. Often decorated with protective symbols, they serve as transport and status symbols.

Two beasts crossing desert landscape

Sandstone arches in desert landscape

Three travelers with camels in desert

Ancient desert city with golden pyramids

Shuriman market with city backdrop
Vayne Patch History (Wild Rift)
Base Stats Changes:
- Attack speed growth: 3.2% → 2.2%
- Base health: 570 → 540
- Base armor: 35 → 31
- Base attack speed bonus: 20% → 30%
- Base attack range: 550 → 575
- Base movement speed: 325 → 335
Ability Updates: Night Hunter
- Movement speed bonus reduced: 15/20/30 → 10/15/20
Condemn
- Cooldown adjusted: 18/19/20/21s → 21/18/15/12s
- AD ratio increased: 50% → 55%
- Target range increased: 550 → 575
Silver Bolts
- Base damage increased: 30/50/70/90 → 50/65/80/95
- Heal reduced: 60% → 40%
- Cooldown increased: 16/15/14/13s → 18/17/16/15s
Final Hour
- Bonus AD reduced: 30/40/50 → 20/30/40
- Movement speed bonus reduced: 90 → 70
- Cooldown adjusted: Various changes across patches
- Mana cost increased: 80 → 100
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