
League of Legends: Comprehensive Sion Patch History and Updates
Significant Patch History for Sion
Latest Changes:
- Fixed bug that caused uncontrollable Q charge when respawning
- Fixed movement command issues after zombie state expiration
- Increased Soul Furnace damage health ratio to 14% at all ranks
- Fixed corpse collision targeting issues
Major Balance Changes:
- Base shield reduced to 60/75/90/105/120
- Shield health ratio increased to 8/10/12/14/16% maximum health
- Base health increased to 655 from 615
- Base mana increased to 400 from 330
- Mana growth increased to 52 from 42
Key Ability Updates:
Decimating Smash (Q):
- Minimum AD ratio: 40/50/60/70/80% AD
- Maximum AD ratio: 120/150/180/210/240% AD
- Now deals 50% bonus damage to monsters
Soul Furnace (W):
- Cooldown: 15/14/13/12/11 seconds
- Grants bonus health on kills (4 for regular kills, 15 for large enemies)
Roar of the Slayer (E):
- Armor reduction duration increased to 4 seconds
- Now applies to all units hit
Unstoppable Onslaught (R):
- Maximum base damage: 400/800/1200
- Stun duration: 0.25-1.75 seconds based on charge time
- Fixed various movement and targeting bugs
Major Rework:
- Complete visual and gameplay update
- New passive Glory in Death added
- All abilities reworked to current kit
- Title changed to "the Undead Juggernaut"
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