League of Legends Rumble Patch History Wiki

League of Legends Rumble Patch History Wiki

By Marcus Chen

January 31, 2025 at 05:21 AM

Here's a concise chronological patch history for Rumble in League of Legends:

Recent Major Changes

  • Flamespitter (Q):

    • Base damage per tick reduced to 5/7.5/10/12.5/15
    • Maximum base damage reduced to 60/90/120/150/180
    • AP ratio adjusted to 8.333% per tick (100% total)
  • Electro Harpoon (E):

    • Base damage reduced to 55/80/105/130/155
    • Magic resistance reduction adjusted to 10-18%
  • Junkyard Titan (Passive):

    • Heat mechanics updated
    • Maximum heat increased to 150 from 100
    • Overheat duration reduced to 4 seconds
    • Bonus attack speed scaling improved (50-130% based on level)

Key Balance Updates

  • Base Stats:

    • Health: 625 (+105 per level)
    • Health regen: 7
    • Base armor: 36
    • Base magic resist: 28 (+0.75 per level)
  • Scrap Shield (W):

    • Shield values: 25/55/85/115/145
    • AP ratio: 25%
    • New scaling with 4% maximum health
  • The Equalizer (R):

    • Cooldown: 130/105/80 seconds
    • Properly triggers DoT AoE effects

This patch history shows Rumble's evolution focused on balancing his lane presence while maintaining his teamfight impact through careful adjustments to his heat mechanics and damage ratios.

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