
Karthus Champion Guide: Master the Deathsinger in Season 14
Karthus is a powerful AP mage who excels at dealing consistent damage and maintaining global map presence. His unique ability to continue casting spells after death makes him a formidable threat in team fights.
Core Abilities:
Passive - Death Defied Allows Karthus to cast spells for 7 seconds after death.
Q - Lay Waste
- 0.5-second delayed explosion dealing magic damage
- Deals double damage to single targets
- Primary farming and trading tool
- Exceptional level 1 all-in potential
W - Wall of Pain
- Creates a 5-second wall granting vision
- Slows enemies crossing it for 4 seconds
- Reduces enemy magic resistance by 15%
E - Defile
- Passive: Restores mana when killing units
- Active: Deals persistent AoE magic damage
- Can be toggled on/off
R - Requiem Global ultimate ability dealing magic damage to all enemy champions
Skill Order Priority:
- Q - Lay Waste (Max first)
- E - Defile (Max second)
- W - Wall of Pain (Max last)
- R - Requiem (Level at 6, 11, 16)
Early Game Level Order:
- Level 1: Q
- Level 2: E
- Level 3: Q
- Level 4: W Alternative: Take second E point at level 3 if mana sustain needed
Optimal Conditions:
- Excels in AD-heavy teams as sole AP threat
- Strong when enemies build minimal magic resistance
- Powerful with CC-heavy support champions
- Effective at both farming and team fighting
Core Items:
- Lost Chapter (Early mana sustain)
- Focus on AP, ability haste, and magic penetration items
- Build damage-over-time items for maximum effectiveness

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