
Stealth Ward: The Legacy of League's Essential Vision Item
Stealth Ward was a consumable item in League of Legends that provided vision control through invisible wards. It was removed from the game in patch V5.22.
Key Features:
- Cost: 75 gold (reduced from 90)
- Duration: 180 seconds
- Cast range: 600
- Maximum 3 wards per player
- 3 HP (takes 1 damage per hit)
- Only available on Summoner's Rift
Strategic Usage:
- Place in key brush locations and intersections
- Monitor Dragon and Baron Nashor areas
- Provide map awareness against ganks
- Enable ward-jumping for champions like Lee Sin and Jax
- Detonate Teemo's Noxious Traps safely
Ward Clearing Techniques:
- Fiora: Auto-attack + Bladework
- Shyvana: Twin Bite + auto-attack
- Lucian: Auto-attack + ability + Lightslinger
- Renekton: Auto-attack + Ruthless Predator
- Leona: Auto-attack + Shield of Daybreak
- Jayce: Hyper Charge in Cannon form
- Master Yi: Double Strike passive
- Sweeping Lens reveals and grants gold for ward kills
Notable Mechanics:
- Wards placed in walls jump to nearest valid location
- Teleporting to a ward reveals it temporarily
- Placing a fourth ward removes the oldest ward
- Wards are immune to healing effects
- Cannot block abilities or skillshots
The item was ultimately removed from the game in patch V5.22, but its core vision control mechanics remain an essential part of League of Legends strategy through other items and systems.
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