Innervating Locket Returns to League of Legends Arena Mode

Innervating Locket Returns to League of Legends Arena Mode

By Marcus Chen

March 4, 2025 at 12:53 PM

Innervating Locket is a powerful ability power item that provides significant stats and unique sustain mechanics. Currently available in Arena mode, it offers strong utility for ability-focused champions.

Current Stats:

  • 70 Ability Power
  • 20 Ability Haste
  • 200 Health
  • Cost: 2000 gold

Unique Passive - Fill the Soul:

  • Gain charges when you or nearby allies (within 800 units) cast abilities
  • Maximum 30 charges
  • At max charges, grants:
    • Shield: 400-750 (based on level)
    • Ability Power: 100-250 (based on level)
    • Bonus Movement Speed: 15-25% (based on level) for the rest of the round

Historical Significance: The item gained fame when used by Guardsman Bob's Udyr in the Ionia vs Noxus showmatch. It was subsequently removed due to providing excessive sustain for champions with low cooldowns.

Item Evolution:

  • Originally provided health/mana regeneration aura
  • Underwent several iterations in different game modes
  • Currently exists as a powerful scaling item in Arena mode
  • Previous versions appeared in Nexus Blitz with different stats and effects

Availability:

  • Currently only available in Arena mode
  • Obtained through Prismatic Item Anvils
  • Previously appeared in Nexus Blitz and classic Summoner's Rift

The item remains a testament to League of Legends' item evolution, transforming from a problematic sustain item to a balanced power spike option in specialized game modes.

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