
Seraphine Bot Guide 2024: Support & AP-Carry Build | League of Legends
Seraphine is a versatile enchanter-mage hybrid champion who excels at both damage and team support capabilities.
Passive Abilities
Stage Presence:
- Abilities generate "Echo" stacks (max 2)
- At 2 stacks, next ability is empowered
- Automatically gains Echo upon game start and respawn
Harmony:
- Abilities grant Notes to nearby allies (6-second duration)
- Maximum 4 Notes per unit
- Basic attacks gain range and bonus damage per active Note
Core Abilities
Q - High Note:
- Deals magical damage in target area
- Damage increases by up to 50% against low-health targets
- Echo: Creates double explosion
W - Surround Sound:
- Creates 800-unit shield field
- Grants 20% movement speed (8% to allies)
- Echo: Double cast provides healing based on ally count
- Healing also triggers with pre-existing shields
E - Beat Drop:
- Launches soundwave dealing magic damage
- 99% slow for 1 second
- Root on slowed targets
- Stun on immobilized targets
- Echo: Double wave for guaranteed root
R - Encore:
- Charms targets for 1.25-1.75 seconds
- Reveals and slows by 40%
- Range resets when hitting champions
- Grants 4 Notes to affected allies
Ability Order
- Start with E for wave clear and engage potential
- Q at level 2 for damage
- W at level 3 (or level 2 for all-in situations)
- Max Q > W > E
- Take R at levels 6/11/16
Build Paths
Support Build:
- Focus on enchanter items for team utility
- Prioritize Ability Haste and mana regeneration
AP Build:
- Full AP items for maximum damage output
- Excellent for scaling into late game
Seraphine excels in team fights with her long-range abilities and powerful ultimate, making her especially effective in coordinated play.
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