League of Legends Wild Rift: Complete Item Guide and System Explained
Items in Wild Rift are enhancements that players can equip during matches to strengthen their champions. Each player can hold up to five items, one pair of boots, and one trinket simultaneously.
Acquiring and Managing Items
Players purchase items from the shop using gold. The limited inventory space makes item selection crucial for champion effectiveness.
Item Effects
Items provide three main types of benefits:
- Stat Buffs: Direct improvements to champion statistics
- Passive Effects: Continuous bonuses while equipped
- Active Effects: Triggered abilities with cooldowns (affected by item haste)
- Auras: Area effects that impact nearby allies or enemies
Physical item icons from League of Legends
Special Mechanics
Unique Effects prevent multiple instances of the same bonus from stacking through:
- Effect limitation: Prevents stacking from duplicate items
- Named Effect limitation: Prevents stacking across different items with the same named effect
- Item group limitation: Prevents purchasing multiple items from the same group
Mid-tier physical items in League
Wild Rift Exclusive Items:
- Amaranth's Twinguard
- Awakened Soulstealer
- Boots of Dynamism
- Boots of Mana
- Crystalline Reflector
- Dawnshroud
- Gluttonous Greaves
- Harmonic Echo
- Hextech Megadrive
- Infinity Orb
- Ixtali Seedjar
- Mantle of the Twelfth Hour
- Nashor's Talon
- Prophet's Pendant
- Protector's Vow
- Solari Chargeblade
- Shimmering Spark
- Void Amethyst
Basic physical items in League of Legends
Key Differences from League of Legends:
- Boots can be upgraded with enchantments for active effects
- Lethality is replaced with flat armor penetration
- Life steal and spell vamp are reworked into "Physical vamp" and "Magical vamp"
- No starter items or potions
- Smite inherently includes Hunter's Talisman and Hunter's Machete passives