
League of Legends Season Three: Complete History and Changes
Season Three ran from February 1, 2013, to October 6, 2013, with its pre-season starting on November 20, 2012. Major changes were introduced with patch V1.0.0.152 on December 4, 2012.
Key Features:
- New champions
- Revamped mastery system
- New League system
- Gifting Center
- Smart pings (Radial Menu)
- Mac Open Beta
- Restricted Chat Mode
- Howling Abyss map for ARAM
Game Balance Changes:
- Increased ambient gold gain (16 from 13 per 10 seconds)
- Adjusted minion gold values
- Modified kill/death streak rewards
- Reduced assist gold bonus to 150% from 158%
Jungle Updates:
- Increased initial camp difficulty
- Redistributed camp rewards
- New leashing mechanics
- Added new jungle-specific items
Item Changes:
- Removed 11 items including Heart of Gold and Force of Nature
- Reworked 23 items including Phantom Dancer and Guardian Angel
- Added new items in categories:
- Jungle items (Spirit Stone series)
- Support items (Mikael's Crucible, Twin Shadows)
- Attack items (Runaan's Hurricane, Blade of the Ruined King)
- Defense items (Iceborn Gauntlet, Runic Bulwark)
- Charged items (Sightstone, Crystalline Flask)
Boot Upgrades:
- Added enchantments: Alacrity, Furor, Distortion, Captain, Homeguard
Summoner Spells:
- Added Barrier to all maps
- Removed Surge and Promote
The Season 3 Championship concluded at the Los Angeles Convention Center on October 4-6, 2013.
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