League of Legends Minions Guide: All Types and Mechanics Explained

League of Legends Minions Guide: All Types and Mechanics Explained

By Marcus Chen

December 18, 2024 at 02:01 PM

Minions are essential units in League of Legends that spawn from each team's Nexus at 1:05 and continue spawning in waves every 30 seconds throughout the match. They automatically advance along lanes and engage enemy units they encounter.

Key Minion Types:

  • Melee Minions (3 per wave)
  • Caster Minions (3 per wave)
  • Siege Minions (1 every 3 waves until 15 minutes, then every 2 waves until 25 minutes, then every wave)
  • Super Minions (spawn when inhibitor is destroyed)

Important Mechanics:

  • Minions deal 50% reduced damage to champions
  • They gain movement speed as game progresses (25/50/75/100 based on minutes)
  • Target priority system favors enemy champions attacking allied champions
  • Vision is lost when minions lose sight of targets
  • Experience and gold are granted when last-hitting minions

Strategic Elements:

  • Wave management through pushing, freezing, and slow pushing
  • Creep Score (CS) tracking minion kills
  • Lane momentum affects map pressure
  • Super minions provide significant lane pressure when inhibitors are down
  • Minion buffs apply when teams have level advantages

Wave Gold Values:

  • Standard wave: 125-195 gold (varies with game time)
  • Each minion contributes to team gold and experience
  • Mid lane minions previously had reduced bounties (removed in V13.12)

This core game mechanic provides the primary source of gold and experience for champions while creating strategic depth through wave manipulation and management.

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