League of Legends: Kassadin Patch History Update Log

By Marcus Chen

January 31, 2025 at 12:17 AM

Here's a concise patch history for Kassadin in League of Legends focusing on key changes:

Latest Changes:

Null Sphere (Q)

  • Fixed cooldown issue when cast on targets exiting vision
  • No longer interrupts Sion's Unstoppable Onslaught
  • Base shield increased to 80/110/140/170/200 (from 60/90/120/150/180)
  • Shield AP ratio reduced to 30% (from 40%)

Force Pulse (E)

  • AP ratio reduced to 70% (from 80%)
  • Cooldown reduction reduced to 0.75s (from 1s)
  • Base damage reduced to 60/90/120/150/180 (from 80/105/130/155/180)
  • Cooldown increased to 21/20/19/18/17s (from 21/19/17/15/13s)

Riftwalk (R)

  • AP ratio reduced to 50% (from 60%)
  • Base damage reduced to 70/90/110 (from 80/100/120)
  • Stack damage reduced to 35/45/55 per stack (from 40/50/60)
  • Maximum damage reduced to 210/270/330 (from 240/300/360)

Core Stat Changes:

  • Base health increased to 646 (from 576)
  • Health growth increased to 119 (from 105)
  • Armor growth increased to 4 (from 2.8)
  • Magic resistance growth increased to 1.3 (from 0.5)

Ability Rework Highlights:

  • Void Stone now passively ignores unit collision
  • Nether Blade provides bonus magic damage on-hit
  • Force Pulse reworked to use cooldown reduction system instead of charge system
  • Riftwalk mana costs and damage adjusted for better scaling

[Previous changes continue chronologically but have been condensed for clarity and relevance]

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