League of Legends: Jax's Complete Patch History and Evolution

League of Legends: Jax's Complete Patch History and Evolution

By Marcus Chen

January 30, 2025 at 10:13 PM

Here's the concise version of Jax's patch history focused on key changes:

Most Recent Changes:

Grandmaster-At-Arms

  • On-hit base damage: 70/120/170 (from 60/110/160)
  • Bonus armor: 25/50/75 (from 15/40/65)
  • Bonus magic resistance: 15/30/45 (from 9/24/39)
  • Per target bonuses increased:
    • Armor: 20/25/30 (from 15/20/25)
    • Magic resistance: 12/15/18 (from 9/12/15)

Empower

  • Fixed bug: Empowered attack now properly applies against towers
  • Now grants 50 bonus range
  • Now uses correct attack animation with passive stacks

Counter Strike

  • Cooldown: 17/15/13/11/9 seconds (from 15/13.5/12/10.5/9)
  • Base damage: 40/70/100/130/160 (from 55/85/115/145/175)
  • Maximum damage: 80/140/200/260/320 (from 110/170/230/290/350)
  • Added stun range indicator
  • Fixed VFX issues in Fog of War

Base Stats Changes:

  • Base health: 665 (from 685)
  • Health growth: 100 (from 99)
  • Base mana: 338.8
  • Mana regen: 7.6
  • Movement speed: 350
  • Base armor: 36
  • Armor growth: 4.2
  • Magic resist growth: 2.05

Key Mechanical Changes:

  • Passive stacks can be consumed on structures for 50% damage
  • Counter Strike damage type changed to magic
  • Empower can reset basic attack timer
  • Leap Strike now prioritizes enemy targets
  • Added visual indicators for ability durations

This history focuses on the most impactful balance changes while maintaining clear readability for search engines.

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