
League of Legends: Complete Gnar Champion Patch History
Base Attack Stats:
- Base AD increased to 60 from 57
- AD growth increased to 3.2 from 3
- Mega Gnar base AD increased to 66 from 63
- Mega Gnar AD growth increased to 5.7 from 5.5
Defensive Stats:
- Base health: 540
- Health regen growth: 1.25
- Armor growth: 3.7
- Magic resist growth: 1.3
Mega Gnar Stats:
- Base health: 680
- Health growth: 122
- Armor growth: 6.7
- Magic resist growth: 4.8
Ability Changes:
-
Boomerang Throw:
- AD ratio increased to 125% AD
- Base on-catch CDR reduced to 40%
-
Boulder Toss:
- Base damage: 45/90/135/180/225
- Cooldown refund increased to 70%
- AD ratio increased to 140% AD
-
Wallop:
- Base damage: 45/75/105/135/165
- Cooldown reduced to 7s at all ranks
-
Hop:
- Attack speed bonus: 40/45/50/55/60%
- Bonus duration: 6 seconds
- Base damage: 50/85/120/155/190
-
GNAR!:
- Cooldown: 90/60/30 seconds
- Added 100% AP ratio
- Bonus AD ratio increased to 50%
Movement Changes:
- Base movement speed: 335
- Mini Gnar bonus MS: 0-20 (based on level)
- Mini Gnar bonus range: 400-500 (based on level)
Bug Fixes:
- Fixed various animation and targeting issues
- Improved boomerang return mechanics
- Corrected damage application timing
- Fixed transformation visual effects
[End of patch history]
Related Articles

One For All Game Mode Returns to League of Legends on April 1
