League of Legends: Complete Guide to Champion and Item Auras
An aura is a persistent area-of-effect (AoE) that radiates from a unit, affecting nearby targets continuously. These effects typically provide buffs to allies or inflict debuffs/damage to enemies within their range.
Champion Ability Auras
Notable examples include:
- Amumu's Despair: Deals continuous magic damage to nearby enemies
- Sona's Aria of Perseverance: Heals and shields nearby allies
- Fiddlesticks' Crowstorm: Creates a damaging area around him
- Garen's Judgment: Spins and damages nearby enemies
- Mordekaiser's Darkness Rise: Deals magic damage to surrounding foes
aura example
Item Auras
Item auras are unique and don't stack with multiple instances of the same item:
- Abyssal Mask: Reduces nearby enemies' magic resistance
- Frozen Heart: Slows nearby enemies' attack speed
- Locket of the Iron Solari: Grants bonus armor and magic resistance to nearby allies
- Sunfire Aegis: Deals burn damage to surrounding enemies
- Umbral Glaive: Reveals and disables nearby enemy wards
Note that many champions have multiple aura abilities, such as Sona with her three basic abilities, each providing different aura effects to nearby allies. These effects can range from offensive bonuses like damage amplification to defensive benefits like healing and damage reduction.
The effectiveness of auras typically depends on positioning and team coordination, making them particularly valuable in team fights and objective control scenarios.