Deathfire Grasp: League's Legendary Item Removed After 8 Years

Deathfire Grasp: League's Legendary Item Removed After 8 Years

By Marcus Chen

January 24, 2025 at 11:32 AM

Deathfire Grasp was a powerful magic item in League of Legends, primarily used by burst mages and AP assassins. It was removed from the game in Season 5 due to balance concerns.

Deathfire Grasp active effect

Deathfire Grasp active effect

Key Features:

  • Built from: Needlessly Large Rod + Fiendish Codex
  • Total Cost: 3000 gold
  • Stats: 120 Ability Power, 10% Cooldown Reduction
  • Active Ability: Dealt 15% of target champion's maximum health as magic damage and increased subsequent magic damage by 20% for 4 seconds

Strategic Use:

  • Ideal for initiating fights
  • Amplified magic damage from all sources, not just the item holder
  • Particularly effective on burst mages like Veigar and LeBlanc
  • Valuable when team composition included multiple magic damage dealers

Removal Reasoning:

  • Originally intended to help AP champions deal with tanks
  • Instead became too effective at eliminating squishy targets
  • Forced certain champions into unintended playstyles
  • Replaced by Luden's Echo as the primary burst AP item

Historical Changes:

  • Initially released in V1.0.0.61 with different functionality
  • Part of a "sister items" group including Randuin's Omen, Shurelya's Reverie, and Youmuu's Ghostblade
  • Underwent multiple balance changes before removal
  • Briefly returned in experimental game modes like Nexus Blitz
  • Finally removed in patch V13.23

Legacy:

  • Inspired the second track on Pentakill's album "Smite and Ignite"
  • Its mechanics influenced later items like Liandry's Torment
  • Remains a significant part of League of Legends' item history

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