
Ultimate Seraphine Support Guide: Complete Patch 15.4.1 Analysis
Seraphine is a versatile support champion combining enchanter and mage elements, offering both damage output and utility through heals, shields, and crowd control abilities.
Core Abilities Overview
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Passive (Stage Presence): Empowers basic attacks after ability casts, with bonus effects based on nearby allies. Every third basic ability is cast twice.
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Q (High Note): Primary damage ability, ideal for poking enemies in lane
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W (Surround Sound): Provides shields and healing when doubled or combined with existing shields
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E (Beat Drop): Slows enemies, can root or stun based on existing crowd control effects
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R (Encore): Long-range charm that extends when passing through champions
Skill Order Priority
- Q (High Note)
- W (Surround Sound)
- E (Beat Drop)
Max W first for teamfight utility, followed by Q for damage output. E is maxed last as its utility remains constant regardless of rank.
Key Build Components
Starting Items:
- Spellthief's Edge
- 2 Health Potions
Core Items:
- Moonstone Renewer
- Chemtech Putrifier
- Staff of Flowing Water
Situational Items:
- Redemption
- Ardent Censer
- Mikael's Blessing
Playstyle Tips
Laning Phase:
- Poke with Q and empowered auto-attacks
- Save W for trading or saving allies
- Use E to set up ganks or disengage
- Coordinate double-cast abilities with teammates' CC
Teamfights:
- Position safely behind frontline
- Use W to protect multiple allies
- Look for multi-champion ultimates
- Chain CC using E's various effects
Advanced Mechanics
- Utilize passive double-cast for maximum healing/shielding
- Combine E with ally CC for guaranteed stuns
- Position ultimate to charm through multiple champions for extended range
- Time W shields to maximize healing potential
This hybrid enchanter-mage excels at both supporting allies and contributing meaningful damage, making her a strong pick in coordinated teams.
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