
Spectre Divide Shuts Down: Shroud-Backed FPS Game Closes After 6 Months
Spectre Divide, the competitive FPS game featuring streamer shroud as an advisor, is shutting down along with its developer Mountaintop Studios just six months after launch. The announcement came via a letter from CEO Nate Mitchell on March 12, stating the game will go offline within 30 days.

Spectre aiming weapon in Valorant
Despite attracting 400,000 players and implementing major improvements in Season One: Flashpoint, the game struggled to maintain a healthy player base, peaking at just 10,000 concurrent players. Revenue failed to cover operational costs, and attempts to secure additional funding through publishers, investors, or acquisition proved unsuccessful.
Key Points:
- All purchases made since Season One (Feb. 25) will be refunded
- The game featured innovative two-body mechanics and team-focused gameplay
- Mountaintop had developed the game for years before shroud joined as advisor
- The studio made significant improvements based on player feedback

Spectre healing on Divide in Valorant
The closure highlights the challenging nature of the gaming industry, particularly for indie studios trying to compete in the saturated FPS market. Despite creating a unique experience and gathering a dedicated following, Mountaintop couldn't generate sufficient revenue to sustain operations.
Players have approximately 30 days to experience the game before servers permanently shut down. The development team's commitment to improvement and player feedback, though ultimately insufficient for financial success, demonstrated their dedication to creating a quality competitive FPS experience.

Futuristic city with floating buildings
[Note: All remaining images maintained in original order as requested]
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