Senna AD Build: The Updated Champion Support Guide

Senna AD Build: The Updated Champion Support Guide

By Marcus Chen

February 27, 2025 at 03:51 PM

Senna AD Build Support Guide

Senna's AD build excels in solo queue, offering strong carry potential while maintaining support utility. This guide focuses on maximizing her unique soul-collecting mechanic and damage output.

Soul Collection Mechanics:

  • Minions and monsters can drop souls when dying near Senna
  • Lower soul drop rate when Senna last-hits
  • Cannon minions and large monsters guarantee soul drops (if not last-hit)
  • Epic monsters drop two souls
  • Champions drop souls on death
  • Two hits on enemy champions generate a soul (cooldown per champion)

Soul Benefits:

  • +0.75 AD per soul
  • +20 range and 8% crit chance per 20 souls
  • Converts excess crit chance to lifesteal after 100%

Core Combos:

  • Trading: AA -> Q -> AA
  • All-in: W -> AA -> Q -> AA

Skill Order: Q > W > E Always max Q first, then W, and E last. Take W level 1 only for invades.

Starting Items:

  • Spectral Sickle
  • 2 Health Potions

Core Build:

  1. Eclipse
  2. Rapid Firecannon
  3. Infinity Edge

Situational Items:

  • Lord Dominik's Regards (vs tanks)
  • Serylda's Grudge (vs mobility)
  • Black Cleaver (vs armor stacking)
  • Guardian Angel (vs assassins)
  • Mortal Reminder (vs healing)

Key Tips:

  • Avoid last-hitting minions to maximize soul collection
  • Use Q through allies/wards to harass enemies at long range
  • Track map for cross-map ultimate opportunities
  • Maintain safe positioning while collecting souls
  • Prioritize poking with auto-attacks to reduce Q cooldown
  • Don't share cannon minions with support item charges

Lane Strategy:

  • Focus on harassing enemies while collecting souls
  • Stay behind minions to avoid enemy engage
  • Use W defensively against dive attempts
  • Coordinate with ADC for maximum trading potential

This AD build enables Senna to scale effectively while maintaining support utility. Adapt your itemization based on enemy team composition and game state.

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