Major Teleport Changes Coming to League of Legends Season 2025

Major Teleport Changes Coming to League of Legends Season 2025

By Marcus Chen

January 14, 2025 at 06:34 PM

Teleport in League of Legends is undergoing significant changes for Season 2025, transforming how this crucial Summoner Spell functions on the Rift.

Key Changes to Basic Teleport:

  • Channel time reduced from 4 to 3 seconds
  • Now functions as an untargetable, unstoppable dash
  • Cooldown decreased from 360 to 300 seconds
  • Players can target wards and minions again
  • Travel duration varies from 4-8 seconds based on distance
  • Initial travel speed: 1000 units per second (increases if travel exceeds 8 seconds)

Three orange-lit robotic defense turrets

Three orange-lit robotic defense turrets

Unleashed Teleport Updates:

  • Travel speed increased to 4500 units
  • Cooldown remains 330-240 seconds (level-dependent)
  • Bonus movement speed duration extended from 3 to 4 seconds
  • 50% boost to total movement speed upon arrival

Strategic Impact:

  • Early game: Longer travel time provides more counterplay opportunities
  • Late game: Enhanced map control and solo lane influence
  • More balanced risk-reward system for both offensive and defensive plays
  • Additional reaction time for opponents during teleport channels

These changes aim to shift Teleport's power into later game stages while maintaining its strategic importance throughout the match. The slower early-game impact combined with increased late-game mobility creates new opportunities for tactical play and counter-play across all skill levels.

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