
Lee Sin: Champion Spotlight and Gameplay Guide - League of Legends
The Brackern are ancient creatures inhabiting the Shuriman Continent, particularly in the desert regions.
Dormun are massive beasts with thick chitinous plates that can detect hidden water sources in Shurima's harsh desert. Some nomadic tribes have made homes on their backs, maintaining a symbiotic relationship by cleaning the creatures and hunting pests.

Desert landscape with massive stone structures
Shurima hosts diverse wildlife including:
- Eka'Sul: Desert goats that travel in herds
- Mwatis: Goat-like creatures valued for their wool and protective head plates
- Kmiros: Giant scarabs that hunt travelers in swarms
- Xer'Sai: Void creatures that plague southern deserts, ranging from dog-sized to massive specimens like their queen Rek'Sai

Rek'Sai, purple void creature burrowing
Sandswimmers are large quadrupeds that "swim" under the sand, feeding on small desert creatures. Their predictable migration patterns make them popular with scavengers who ride on their backs.

Two beasts crossing desert landscape

Sandstone arches in desert landscape

Three travelers with camels in desert

Ancient desert city with golden pyramids

Shuriman market with city backdrop
Skallashi are large four-legged herbivores commonly used as transportation across Shurima. Their distinctive long legs and hardy nature make them ideal desert mounts. Though known for bad tempers, they're treated with reverence and often decorated with protective symbols. Owning one indicates prosperity, and larger specimens can be fitted with small living quarters for comfortable travel.

Blind monk Lee Sin in stance
Lee Sin abilities:
Flurry (Passive): After using abilities, his next 2 attacks gain attack speed and restore energy.
Sonic Wave/Resonating Strike (Q): Fires sonic wave that marks target. Can reactivate to dash to marked target dealing damage based on missing health.
Safeguard/Iron Will (W): Dashes to ally granting shield. Second cast grants lifesteal/spellvamp.
Tempest/Cripple (E): AOE damage that reveals enemies. Second cast slows revealed targets.
Dragon's Rage (R): Kicks target enemy champion, knocking them back and dealing damage to enemies they collide with.
Lee Sin was among the first champions designed and remains unique as the first monk-type champion announced but second released. He pioneered energy use for non-ninja Ionians and features distinctive abilities like his ward-jumping mobility and displacement ultimate.
His signature moves draw from martial arts, with his dance referencing Shaolin Soccer. As one of few champions with 7 abilities total, Lee Sin demonstrates high mechanical skill expression through his mobility and combo potential.
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