League of Legends Wild Rift: Complete Vayne Champion Guide

League of Legends Wild Rift: Complete Vayne Champion Guide

By Marcus Chen

December 25, 2024 at 12:54 PM

A comprehensive guide to the diverse creatures inhabiting Shurima's desert landscape, from native species to void-born threats.

Brackern Ancient crystalline creatures native to the Shuriman continent, organized in various clans throughout the desert.

Dormun Massive creatures with chitinous armor plating that can sense hidden water sources. Some nomadic tribes build permanent settlements on their backs, maintaining a symbiotic relationship.

Desert landscape with massive stone structures

Desert landscape with massive stone structures

Desert Wildlife

  • Eka'Sul: Herd-dwelling desert goats
  • Mwatis: Goat-like creatures with plated head casques, valued for their wool and plates
  • Kmiros: Large scarab swarms that prey on travelers
  • Shuriman Camels: Primary transportation animals adapted to desert travel

Void Creatures

  • Xer'Sai: Dog-sized void creatures led by their queen Rek'Sai
  • Outerbeasts: Various void-born creatures inhabiting the desert

Rek'Sai, purple void creature burrowing

Rek'Sai, purple void creature burrowing

Large Desert Fauna

  • Ralsiji: Aggressive minotaur-like quadrupeds with humped backs
  • Sandswimmers: Massive creatures that "swim" through sand, following predictable patterns
  • Skallashi: Revered quadrupedal herbivores used for transportation and cargo

Two beasts crossing desert landscape

Two beasts crossing desert landscape

Sandstone arches in desert landscape

Sandstone arches in desert landscape

Three travelers with camels in desert

Three travelers with camels in desert

Ancient desert city with golden pyramids

Ancient desert city with golden pyramids

Shuriman market with city backdrop

Shuriman market with city backdrop

Vayne's Abilities

Night Hunter (Passive)

  • Gains 15% movement speed when moving toward enemy champions
  • During Final Hour: Increases to 70% bonus movement speed

Tumble

  • Dash forward with empowered next basic attack
  • During Final Hour: Gains 1 second invisibility

Silver Bolts

  • Applies stacks through basic attacks and Condemn
  • Third stack deals bonus true damage
  • Grants attack speed and healing for 3 basic attacks

Condemn

  • Fires a bolt that deals damage and knocks back
  • Stunning enemies against walls for 1.5 seconds

Final Hour

  • Grants bonus attack damage
  • Enhances Night Hunter and Tumble
  • Duration extends on champion takedowns

Recent balance changes include adjustments to attack speed growth, movement speed bonuses, and various ability parameters to maintain competitive balance.

Related Articles

Previous Articles