
League of Legends: Heimerdinger Patch History and Updates
Here's a concise version of Heimerdinger's patch history focusing on key changes:
H-28G Evolution Turret
- Turrets now update stats every second to reflect level ups and AP changes
- Fixed bug that locked out ability when charges were available
- Turret charges increased to 3 at all ranks
- Base damage adjusted to 6/9/12/15/18 from previous values
- AP ratio increased to 30% from 15%
Hextech Micro-Rockets
- Cooldown reduced to 11/10/9/8/7 seconds
- Initial rocket damage adjusted to 40/65/90/115/140
- AP ratio increased to 55%
- Each rocket hitting champions grants 20% beam charge to nearby turrets
CH-2 Electron Storm Grenade
- Stun duration increased to 1.5 seconds
- Grenade hitbox increased to 250
- Now charges nearby turret beams when hitting champions
- Can be lobbed onto Heimerdinger himself
UPGRADE!!! (Ultimate)
- Empowered abilities added:
- H-28Q Apex Turret: Enhanced turret with more health, faster attacks and slow
- Hextech Rocket Swarm: 4 waves of rockets
- CH-3X Lightning Grenade: 3 bouncing disabling grenades
Stats Changes
- Base health increased to 558 (+101 per level)
- Base armor increased to 19
- Base mana increased to 385
- Movement speed increased to 340
- Magic resistance growth increased to 1.3
Key Features
- Turrets now use a stock system with 20s cooldown
- Turrets trigger pet effects and AOE damage
- Can ping number of available turrets
- Turrets prioritize champions attacked by Heimerdinger
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